Ausstellung / Game / Rendering
Time Swap
Real-time Multimedia Exhibition

Time Swap
Multimedia Real-time Spatial Exhibition
TIME SWAP
“Time Swap” is a multimedia, interactive media space experience visualized in Unreal Engine 4.
It guides visitors through the epochs and climatic history of the Rhine-Main region:
– Last Glacial Maximum (LGM)
– Early Boreal / Boreal
– Little Ice Age
– The Present Day in the Rhine-Main Region
Thanks to various direct “no-touch” design elements within the application—and the integration of COVID-19 safety measures into its design—this experience is tailored to a wide range of target groups, particularly museum enthusiasts. Schoolchildren, university students, artists, scientists, and others can experience the history of the Rhine-Main region in an interactive way.
The exhibit is on display at the Museum Sinclair-Haus in Bad Homburg vor der Höhe, Hesse.
EXHIBITION
RENDERINGS
My Areas of Responsibility
Time Swap began as a master's thesis by Til Müller and was subsequently exhibited—in cooperation with the Institute for Digital Museum Media (Institut für digitale Museumsmedien e. V.)—at the Museum Sinclair-Haus in Bad Homburg vor der Höhe, Hesse.
Conceptualization
Kreatividee
Visionstatement
Interaction Design
Planning, In-depth Development, and Implementation in cooperation with the Institute for Digital Museum Media e. V.
Renderings
3D Renderings
3D Mockups
Interior Design Based on a Real-World Reference
3D-Realtime
Environment Art
Character Art
Animation
Grooming
Level Design
Lighting







